


SP Attacks only drain one meter of the SP Gauge when they are activated in this title. MS now have four different SP Attacks: standard: second: (held) aerial: R1/ R + and combination: simultaneously activate with another ace pilot.As long as is being used, it can be activated in the middle or at the end of standard charge attack combinations. A "Charge Shot" is a stronger attack which grants additional or rarer drops if it is used to defeat enemy units.The Burst can be activated by pressing R2 in battle.

Players can mix and match Burst combinations to fit with their preferences. Newtypes can slow enemies in battle, SEED characters can negate thrust gauge consumption, and so on. MS, for instance, can by equipped with Transam (increases attack, speed, and length of MS attacks) or Magnetic Coating (boosts attack speed and likelihood of critical hits). "Burst System", a new MS and pilot feature, alters the mannerisms of an individual MS in battle based on the construction of its parts and the specific pilot using it.The general graphic and audio layout of the game returns to a style reminiscent to the second title.
